There was a time between Facebook’s gaming explosion and the rise of mobile gaming when Google+ quietly tried to carve its own space in the social media universe. Though the platform itself ultimately faded into obscurity, Google+ hosted a modest but memorable collection of social games that, for a brief moment, fostered communities, rivalries, and countless hours of fun. Today, we take a nostalgic look back at the curious world of Google+ games—a digital playground now lost to time.
TL;DR
Google+ games were a short-lived but charming foray into social gaming by Google between 2011 and 2013. With titles like CityVille, Dragon Age Legends, and Lord of Ultima, Google+ attracted gamers looking for alternatives to Facebook’s gaming ecosystem. Although the platform eventually shut down its gaming services, it left behind fond memories for many. This article revisits the world of Google+ games and the unique community they fostered.
The Genesis of Google+ Games
When Google+ launched in 2011, it aimed to be more than just another social media site—it was envisioned as a robust competitor to Facebook. Part of that strategy included offering a suite of social games, many of which were also hosted on Facebook. However, Google+ tried to set itself apart by limiting the intrusive nature of game invites and spammy notifications that had plagued Facebook at the time.
Introduced in August 2011, the Google+ Games section provided users with a curated selection of popular titles from big-name studios like Zynga, EA, and Digital Chocolate. Unlike Facebook, where games often overwhelmed news feeds and notifications, Google+ game updates were siloed into a separate tab, making for a more organized and less invasive experience.
Memorable Titles and Gameplay
Though the library of games was never vast, it included several standout titles that defined the Google+ gaming experience. Here are some of the most notable:
- CityVille: Developed by Zynga, this urban planning game allowed players to build and manage a virtual city, interact with neighbors, and complete various objectives. It quickly became one of the most played games on the platform.
- Dragon Age Legends: A darker, more narrative-driven game based on the famous BioWare RPG. The experience combined tactical combat with social elements like gift-giving and dungeon crawling with friends.
- Zombie Lane: This action-survival game pitted players against waves of zombies while allowing them to customize their homes and neighborhoods.
- Angry Birds: Unlike the mobile version, this version of Angry Birds on Google+ featured social leaderboards and friend challenges.
- Bejeweled Blitz: A timed puzzle game that emphasized speed, combos, and competition with friends.
- Crime City: Another Zynga title, this game let players rise through the criminal underworld by completing missions, battling rivals, and upgrading their hideouts.
Each of these games carried its own community, complete with shared tips, in-game alliances, and fan discussions. Although relatively short-lived, these experiences left lasting impressions on early 2010s gamers.
Community and Culture
What set Google+ games apart wasn’t just the games themselves, but the kinds of communities they cultivated. Many players remember the cleaner interface and more respectful community as highlights of the experience. Since Google+ catered more to tech-savvy users, the in-game microcultures often leaned toward problem-solving, fandom, and collaboration.
Encouragingly, players strategized over forum posts, created Google Circles specifically for gaming, and even set up unofficial tournaments. This was particularly evident in multiplayer games like Edgeworld and Battle Pirates, where alliances depended on fluid communication and trust.
Innovation and Limitations
While Google+ aimed to offer a cleaner and more manageable gaming experience than its competitors, several limitations held it back. For one, its selection of titles—while popular—was never as expansive as Facebook’s gaming catalog. Secondly, Google+ was never adopted widely enough to create the massive player bases needed for long-term viability in social games, which thrive on daily interactions and a constantly growing user base.
Still, there were bright spots. Developers often praised Google+ for offering a better revenue sharing model compared to Facebook. Additionally, built-in integration with other Google services like YouTube, Hangouts, and Gmail offered a level of potential synergy that, unfortunately, was never fully realized.
The Fade-Out
The writing was on the wall when, in mid-2013, Google quietly phased out the games feature. On June 30, 2013, the Google+ Games section was officially shut down. Some games continued as standalone apps or moved to other platforms, but many didn’t survive the transition.
This was followed by the gradual decline of Google+ as a whole, culminating in the platform’s complete shutdown in April 2019 after a series of data breaches and dwindling user engagement. For the gaming community, it was yet another reminder of how reliant we often are on hosting platforms to preserve our digital experiences.
Remembering Google+ Games: A Digital Time Capsule
Today, Google+ games represent a kind of digital time capsule—a small but vibrant snapshot of an internet era that’s slowly being forgotten. Like Flash games and Yahoo Chatrooms, their existence was brief but meaningful for those who participated.
Much like how gamers look back fondly on old-school LAN parties or pixelated RPGs, there’s a growing wave of nostalgia for these early 2010s social games. Discussions on Reddit, Facebook groups, and nostalgic blogs often lead to posts seeking lost screenshots, asking if any titles can still be played, or reminiscing about virtual friendships that once thrived on Google+.
Where Are They Now?
Some of the developers and games from the Google+ era managed to survive or evolve. For instance:
- Dragon Age Legends was eventually released as a free downloadable single-player version after the shutdown.
- Bejeweled Blitz continues to thrive on mobile platforms and EA’s websites, regularly updated with new features.
- CityVille was discontinued in 2015, but similar city-building mechanics live on in games like SimCity BuildIt and City Island.
However, many lesser-known titles like Bubble Island or Monster World faded into obscurity, and, in some cases, their data and achievements have been lost forever.
Conclusion: The Legacy of Google+ Games
Although it’s easy to dismiss Google+ and its games as just another failed tech experiment, the emotional resonance they left with users tells a different story. These games served as meeting places, stress relievers, and gateways to creativity. They offered something unique at a transitional time in internet history—a space where gaming, social interaction, and innovation briefly coexisted in harmony.
As we continue to witness the evolution of gaming—into the metaverse, into cloud-based platforms, and beyond—it’s worthwhile to remember that even short-lived experiments like Google+ games helped shape how we interact in digital spaces. Sometimes, nostalgia isn’t just about longing for the past—it’s a reminder of the potential and joys that once were, waiting to inspire the next big thing.























